Connor Harmon is a Creative Technologist from Cincinnati who specializes in live, immersive experiences. Utilizing a variety of software including TouchDesigner, Unity, and Unreal Engine, Connor works to provide unique experiences with dynamic showcases of visual spectacle that can be individually experienced in a range of unique ways.

Connor has worked on many immersive projects for several clients, ranging from projection mapping showcases for art museums and local town celebrations to interactive VR projects for Satore Studio and XR stage installation for Meptik. He has also showcased a large-scale projection mapping project for BLINK Cincinnati 2022, where he worked alongside his team to deliver a five-minute long animation for a the Hanke building during the festival.

Currently, Connor works at Otherworld as a Tech Supervisor to deliver new and unique interactions to the interactive museum. He recently debuted his newest ‘Pinball’ project to Otherworld’s Gamegrounds, an immersive carnival-themed gaming experience.


Hey there—I’m Connor!